That 69 in the title looks great. A preview of some features for fragment, and yes, her textures are nose-bleedingly good. I'm using Unity as the game engine, and blender as the modeler. Look at my PATREON page; now, not later.
My second game, where it is your job to build planets out of the elements. Click on the cube container to generate a bit of energy, then click on the elements to buy them, afterward energy will be auto-generated. The red box allows you to buy as much as you can of an element, then click on the build button at the bottom to build planets. Be careful, too much energy will make your planet unstable and blow up, vortices and meteors also do damage. If you let a vortex suck away your energy, it will destroy your planet. You can get the game here, and as always, donations make my world go round.
It took me a week when I thought it would only be two days, but after a month of tutorials, I made a game in unity. It is simple, you control a ship with a mouse and shoot blocks. You may learn from the game and unity package, but you may not profit from it or make it a base for any profitable endeavor. I got the sounds from here, you can get the game here, and the unity package here. Enjoy, and if you want to see better, free games, donate a dollar or two.
:EDIT: I have updated the game, it should work now. I used a model I already had, but it still took a few days to create the texture. There will be several materials, including clothing, that can be modified in-game. She is rigged, and has some basic animations (but they need to be fixed). Hair is the next thing that I’ll create, but I am able to rapidly create textures for her (hard stuff is done). The model has 611 verts (1218 tris), and most “detail” items are textures. There is a male character, modified from the female character, but he still needs a little work. |